In Dead Rising 4, the psychopaths are replaced by the maniacs, although with the same purpose. Some psychopaths, such as Kenny Dermot or Paul Carson, can be saved as a survivor after defeating them after they see the fault in their ways. Others, like Kent Swanson and Harry "Zhi" Wong, appear to be friendly at first, but later become hostile later on.
Diego Martinez went into shock after discovering the zombie that was believed to have started an outbreak in the town of Smithville had a number 4 tattooed onto his neck, just like himself. Afterwards, she becomes an ally and plays a major role in the story. Isabela Keyes, for example, is entirely sane, but must be defeated by Frank in combat to get her to listen to him. For example, the Convicts are a trio of criminals who escaped prison, commandeered a military Humvee and are simply taking advantage of the outbreak by causing chaos without having to worry about the police.Īt times, the game considers normal people to be psychopaths until defeated for the storyline. Incidentally, not all of the "psychopaths" are genuinely insane some are either corrupt, morally deprived individuals using the outbreak as a chance to engage in criminal activities (such as looting and violence against survivors) or at the least, are extremely paranoid of others.
Defeating them usually has a beneficial side-effect such as access to new areas, rescuing certain survivors, and/or unique weapon drops. They serve as the game's bosses, but players only come by most of them if they go to certain areas.
#DEAD RISING 3 BOSSES SERIES#
The psychopaths in the Dead Rising series are humans who have either gone criminally insane due to the sheer stress and chaos of the zombie outbreak and/or seeing friends, family, and others being slaughtered by the undead, or are otherwise evil and see the outbreak as an opportunity to do whatever they wish.